import brl.blitz
import maxgui.drivers
import sidesign.minib3d
import "CUI.bmx"
CEditor^Object{
.WorkingDir$&
-New%()="_bb_CEditor_New"
-Delete%()="_bb_CEditor_Delete"
-Init%()="_bb_CEditor_Init"
-InitGUI%()="_bb_CEditor_InitGUI"
-SetWorkDir%()="_bb_CEditor_SetWorkDir"
-OnEvent%()="_bb_CEditor_OnEvent"
-OnNewMap%()="_bb_CEditor_OnNewMap"
}="bb_CEditor"
